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AI Insights · Timothy · July 2021

Top 5 City Building Games on iOS in the Middle East: Q2 2021 Performance

Discover the performance trends of the top 5 city building games on iOS in the Middle East during Q2 2021, including download numbers, revenue, and active user statistics.

Top 5 City Building Games on iOS in the Middle East: Q2 2021 Performance

During the second quarter of 2021, the top five city building games on iOS in the Middle East showcased varying performance trends. Here's a closer look at how each app fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.

SimCity BuildIt from Electronic Arts saw a significant increase in both revenue and downloads towards the end of the quarter. Weekly revenue peaked at approximately $11.5K by the last week of June, while downloads reached 9.1K in the week of May 31. Active users also showed a positive trend, growing from 22.3K at the start of the quarter to 41.5K in early June.

Smurfs' Village by Garden City Games experienced relatively stable performance. Weekly revenue fluctuated, peaking at about $2.3K in early May. Downloads remained fairly consistent, with a high of 1K in the first week of June. Active users hovered around 5.7K to 6.3K throughout the quarter.

The Tribez: Build a Village from Game Insight had a modest performance. Weekly revenue peaked at $1.7K in late April, while downloads saw a sharp decline, starting at 2.6K at the end of March and dropping to single digits by the end of June. Active user numbers also trended downward, from 4K in late March to around 1.4K by the end of the quarter.

Megapolis: City Building Sim by Social Quantum showed a moderate increase in weekly revenue, peaking at $1.7K in late April. Downloads rose steadily mid-quarter, reaching 618 in the last week of May. Active users saw a slight increase, growing from 1.1K in late March to 1.4K by the end of May.

Global City: Building Games from MY.GAMES B.V. saw a mixed performance. Weekly revenue peaked at $1.1K at the end of March but gradually declined to around $439 by the end of June. Downloads also showed a declining trend, starting at 608 in late March and dropping to 178 by the end of June. Active users decreased from 2K in late March to approximately 760 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021